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Educational technology - Wikipedia. Educational technology is "the study and ethical practice of facilitating learning and improving performance by creating, using, and managing appropriate technological processes and resources".[1]Educational technology is the use of both physical hardware and educational theoretics. It encompasses several domains, including learning theory, computer- based training, online learning, and, where mobile technologies are used, m- learning.[2] Accordingly, there are several discrete aspects to describing the intellectual and technical development of educational technology: An educational technologist is someone who is trained in the field of educational technology. Educational technologists try to analyze, design, develop, implement and evaluate process and tools to enhance learning.[3] While the term educational technologist is used primarily in the United States, learning technologist is synonymous and used in the UK[4] as well as Canada. Watch The We And The I Online Earnthenecklace. Definition[edit]Richey defined educational technology as "the study and ethical practice of facilitating learning and improving performance by creating, using and managing appropriate technological processes and resources".[5] The Association for Educational Communications and Technology (AECT) denoted instructional technology as "the theory and practice of design, development, utilization, management, and evaluation of processes and resources for learning".[6][7][8] As such, educational technology refers to all valid and reliable applied education sciences, such as equipment, as well as processes and procedures that are derived from scientific research, and in a given context may refer to theoretical, algorithmic or heuristic processes: it does not necessarily imply physical technology. The Portal Full Movie In English.
Educational technology is the process of integrating technology into education in a positive manner that promotes a more diverse learning environment and a way for students to learn how to use technology as well as their common assignments. Related terms[edit]Given this definition, educational technology is an inclusive term for both the material tools and the theoretical foundations for supporting learning and teaching. Educational technology is not restricted to high technology.[9] Education technology is anything that enhances classroom learning in the utilization of blended or online learning.[1. However, modern electronic educational technology is an important part of society today.[1. Educational technology encompasses e- learning, instructional technology, information and communication technology (ICT) in education, Ed.
Tech, learning technology, multimedia learning, technology- enhanced learning (TEL), computer- based instruction (CBI), computer managed instruction, computer- based training (CBT), computer- assisted instruction or computer- aided instruction (CAI),[1. IBT), flexible learning, web- based training (WBT), online education, digital educational collaboration, distributed learning, computer- mediated communication, cyber- learning, and multi- modal instruction, virtual education, personal learning environments, networked learning, virtual learning environments (VLE) (which are also called learning platforms), m- learning, ubiquitous learning and digital education. Each of these numerous terms has had its advocates, who point up potential distinctive features.[1. However, many terms and concepts in educational technology have been defined nebulously; for example, Fiedler's review of the literature found a complete lack agreement of the components of a personal learning environment.[1. Moreover, Moore saw these terminologies as emphasizing particular features such as digitization approaches, components or delivery methods rather than being fundamentally dissimilar in concept or principle.[1. For example, m- learningemphasizes mobility, which allows for altered timing, location, accessibility and context of learning; [1.
In practice, as technology has advanced, the particular "narrowly defined" terminological aspect that was initially emphasized by name has blended into the general field of educational technology.[1. Initially, "virtual learning" as narrowly defined in a semantic sense implied entering an environmental simulation within a virtual world,[1. PTSD).[1. 8][1. 9] In practice, a "virtual education course" refers to any instructional course in which all, or at least a significant portion, is delivered by the Internet. Virtual" is used in that broader way to describe a course that is not taught in a classroom face- to- face but through a substitute mode that can conceptually be associated "virtually" with classroom teaching, which means that people do not have to go to the physical classroom to learn. Accordingly, virtual education refers to a form of distance learning in which course content is delivered by various methods such as course management applications, multimedia resources, and videoconferencing.[2.
As a further example, ubiquitous learning emphasizes an omnipresent learning milieu.[2. Educational content, pervasively embedded in objects, is all around the learner, who may not even be conscious of the learning process: students may not have to do anything in order to learn, they just have to be there.[2. The combination of adaptive learning, using an individualized interface and materials, which accommodate to an individual, who thus receives personally differentiated instruction, with ubiquitous access to digital resources and learning opportunities in a range of places and at various times, has been termed smart learning.[2. Smart learning is a component of the smart city concept.[2.
History[edit]. 1. Auckland. Helping people learn in ways that are easier, faster, surer, or less expensive can be traced back to the emergence of very early tools, such as paintings on cave walls.[2. Various types of abacus have been used. Writing slates and blackboards have been used for at least a millennium.[3.
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From their introduction, books and pamphlets have held a prominent role in education. From the early twentieth century, duplicating machines such as the mimeograph and Gestetner stencil devices were used to produce short copy runs (typically 1. The use of media for instructional purposes is generally traced back to the first decade of the 2. Sidney Pressey's mechanical teaching machines (1. The first all multiple choice, large- scale assessment was the Army Alpha, used to assess the intelligence and more specifically the aptitudes of World War I military recruits. Further large- scale use of technologies was employed in training soldiers during and after WWII using films and other mediated materials, such as overhead projectors. The concept of hypertext is traced to the description of memex by Vannevar Bush in 1.
Slide projectors were widely used during the 1. Cuisenaire rods were devised in the 1.
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In 1. 96. 0, the University of Illinois initiated a classroom system based in linked computer terminals where students could access informational resources on a particular course while listening to the lectures that were recorded via some form of remotely linked device like a television or audio device.[3. In the mid 1. 96. Stanford University psychology professors Patrick Suppes and Richard C. Atkinson experimented with using computers to teach arithmetic and spelling via Teletypes to elementary school students in the Palo Alto Unified School District in California.[3.
Stanford's Education Program for Gifted Youth is descended from those early experiments. Multimedia space Moldova Alliance Française. In 1. 97. 1, Ivan Illich published a hugely influential book called, Deschooling Society, in which he envisioned "learning webs" as a model for people to network the learning they needed. The 1. 97. 0s and 1. Murray Turoff and Starr Roxanne Hiltz at the New Jersey Institute of Technology[3. University of Guelph in Canada.[3.
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